Big changes! (again)


Hello there, it's Bambuko again :D

I hope it's going alright for you all, becuase I got some news to share with you.

WE SWITCHED ENGINES AGAIN!

Trust me, it wasn't an easy decision, especially after we switched our development back in 2022 to a custom-made engine in C++

That journey taught me a lot of things in game development but looking back, this wasn't a very good decision.
This means we have abandoned the custom engine in favour of Godot!


What does that mean?

For us it means faster development and addition of new features while minimizing the amount of bugs.

For you, more platform compatibility and more features, as well as more devlogs in the near future!


I think that is all for now.
Happy easter btw :DD

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